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Halo 3 (X360) PDF Print E-mail
Written by Jason Craig   
Monday, 24 September 2007
 
 
Audio:
 
9.0
Visual:
 
9.0
Gameplay:
 
8.0
Story:
 
0.0
Replay:
 
9.0
Overall:
 
8.5
Platform: X360
Genre: Shooter
Players: 16
Website: http://www.halo3.com/
Release Date: September 25, 2007
Rating: M

Is the hype about this game truly indicative of what you\'re going to be playing?

Well, I\'m afraid not. Before the fanboys begin to flood the site and start bashing my review, let me explain.

Halo 3 has been hyped by all means imaginable. From Xbox360 styles, to a helmet with the game to tournaments and more. With all this hype I can pretty much guarantee you Halo fanboys across the world are going to be singing praises of Halo 3. Now, I\'ll tell you right off the bat that I\'m not here to bash Halo 3, but to give you a down to earth review of the game from my standpoint. First, don\'t go calling in sick to work just so you can wait in line to buy this game and rush home to play it. Here is why...

I absolutely adore a good FPS. Who doesn\'t? I was excited about Halo 3 as much as you were. With that excitement in mind, when I got it, I called ekiM (forum profile) over to partake in some Halo 3 celebration. We popped in the disc, signed on and began our adventure.

We immediately felt comfortable with the controls as with both having previous Halo experience. One of the beauties of Halo 3 is that you can play co-op with one or more people. In any event, we were off. Something we immediately noticed was how often there was a checkpoint. We crossed several checkpoints and never once encountered an enemy of any sort. This is both good and bad I suppose. It\'s fantastic if you\'re stuck on a difficult area and don\'t want to wade through the entire level again but on the same hand it does make gameplay much shorter.

Another thing that shortened gameplay overall we found is that if you\'re playing co-op as we were if one person dies, all you had to do was simply run back to a safe area and your downed partner would regenerate. Not only would you regenerate with full health but a full arsenal as well. Just as with the checkpoints we found this to be both a good and bad thing. It was fantastic in the way of supporting the co-op gameplay but it drastically reduced the overall time we would be playing this game as we found out. It wasn\'t long before we figured out how to use this to our advantage. As I was the first player, I was assigned to be Master Chief. When I found myself running low on ammo all ekiM and I did was retreat to an area of safety and have him kill me. Presto, I was back with full health and ammo. It wasn\'t long before we capitalized on this leap-frogging kill each other for renewed ammo idea.

As we went through we both commented on how the game looked overall. The texture detail was amazing. We did play on a 1080i resolution. Even on a standard TV you should see a noticeable difference from the previous version compared to this one.

Halo 3 introduced a few new weapons and a few new vehicles. Now I\'ve read several reviews already in which they boasted on how many new weapons and vehicles there are. Simply put, there are not that many, only a few. Most of the new weapons were fun to play with for a short while. I constantly found myself reverting back to my default machine gun while playing as Master Chief. ekiM on the other hand playing as Arbiter couldn\'t wait to pick up something new. We jokingly made references to Men In Black how he was almost given a Noisy Cricket to use while I was given a chain gun. Obviously some exaggeration there, but you get the point.

We did look forward to hopping on a Warthog and unleashing a barrage of lead on anyone that stood in our way. It seemed we were always better off paired up together in vehicles. On several occasions we tried splitting up and letting an AI driver take us for a tour. That\'s pretty much what happened. We got some nice tours and found ourselves yelling at the driver to head to where the objective is instead of down some untraveled path that led to nowhere. It wasn\'t long before we gave up on that concept and re-joined forces.

One of the new features in this game was the ability to pick up and use items. Some of the items consisted of a shield, a health regeneration field and more. Playing Halo 3 in single player you might find yourself using these more often. As we played through the entire game on co-op I\'d say the number of times we used these were very minimal.

The enemy\'s AI performed rather well. We found ourselves being flanked on numerous occasions and if not for the radar display would have certainly received more damage. We were equally able to use flanking to our advantage as well. Numerous times I had ekiM attack a group of enemies in essence laying down a suppressive fire while I snuck around from the side and let loose holy hell.

Some levels of Halo 3 we literally completed in less than thirty minutes while others took us well over an hour to complete. It all depended on the complexity of each level.

No matter the level we played, each seemed pretty linear. Never once did we find ourselves lost or trying to figure out which way to go.

The audio in Halo 3 is superbly done. It was nice to hear the tempo increase and decrease as you progressed through a level and/or encountered resistance. It was completely different than what you\'d expect from a FPS in a good way.

We started playing Halo 3 at 9PM and were finished by 2AM. That brings us from beginning to end a whopping five hours of gameplay? Five hours!!?!? You\'ve got to be kidding me! All this hype about how well this game is going to be and you give me five hours!? Granted, we played on co-op on the standard difficulty and I\'m sure by playing co-op we had it easier. So let\'s tack on an extra two hours to be generous while playing single player. A seven hour single player mode? I\'m sorry, I don\'t care how good the multi-player is. If I\'m going to purchase a game, I want it to be longer than five to seven hours of gameplay for the single player campaign mode.

Halo 3 in my opinion was a disappointment. Sure the co-op and multi-player were fun but it really felt as if I was playing a spruced up version of Halo 2 with some extra weapons and vehicles.

A game of the year this is not. If you\'re looking for a good FPS check out Bioshock and Our Review of it. As having played Bioshock myself, I can pretty much say definitively that you\'ll get more bang for your buck out of Bioshock in a single player mode than Halo 3. Sorry to disappoint, but Halo 3 doesn\'t remotely live up to the hype that has been put behind it.

 

Follow up by: Julian Moorer

 

A single man has taken us all in. Maybe more than a man. An icon, a hero, maybe even a God. We have never seen his face. We have rarely heard his voice. As a matter of fact, very little is known about the man they call Master Chief. Still, the third and final (?) chapter in his saga made an entire nation take pause. 

Halo 3 is upon us. 

I’ve always been a Sony man myself, so I’ve never been sucked into the Halo-hype like others have. Don’t get me wrong; had I owned a 360, I’d probably been out there camping out with the rest of the fanatics, thrill seekers and all around fanboys. Instead, me and a buddy of mine plugged up his Xbox, and held our breath for the plethora of awe and excitement that commercials, previews, and forums promised the game would bring. 

We had to be resuscitated. 

This doesn’t mean the third installment is boring. Not by a long shot. Bungie keeps with the tried and true method of placing Master Chief in seemingly un-winnable battles, with limited ammo, waning grenades, and the little annoying Grunt things. The game is noticeably more difficult than its predecessors. We decided to be bold, and set the game on Legendary to start with. By the time we got to the second level, I was having flashbacks to Halo 1’s final level, The Maw. Yes people, it gets that bad very early. Turning corners too fast meant getting sniped. Slyly taking out said sniper and stopping to scout the area resulted in getting sniped. Hell, I think there was a time I respawned and got sniped. 

This isn’t to say the game was impossible. As a matter of fact, an average player could probably ace the game in less than a day. Halo 3 offers a bunch of tweaks that you wish you’d have had in the first two games, including a ridiculous amount of check points, and full ammo whenever you died. Naturally, abiding by the Bill Belichick rule; If you Not Cheating, Your Not Trying, this lead to repeatedly killing Master Chief in safe areas to not only acquire quick ammo, but to throw away the awful weapons the Arbiter kept getting. We reached the games climax in about 7 hours. Never once did I yawn, but I must say it was a bit disappointing. Halo faithful have waited so long to find out would Earth pull out a win, and it ended very quickly. Some levels were mighty short, as a matter of fact; no level took more than an hour to complete. Maybe I’m being a bit rash though. Maybe it three games I’ve become so adapted to the game, that I can tear through even the toughest levels in no time flat. You can stop laughing now. Its wishful thinking. I spent more time in the final level of Halo 1, then more than half the levels of Halo 3

The joy of the game lies in the multiplayer. It’s so customizable; it makes you want to vomit. Seriously. Whether it was the match of King of the Hill, with low gravity and all the weapons are gravity hammers, or the ever-exciting game of zombie. The all-new ranking system puts a unique spin of the “I’m better than you” argument. The customization actually makes multiplayer fun again. The ranking system made things so serious, Noobs being berated for their crappiness, and the so-called lords of the game being dodged for fear of being slaughtered. Seeing people go flying through the air, or watching 17 other people run from one sword wielding zombie made me smile again.          

Who can forget the all-new Forge mode? Multiplayer maps are completely up for remodeling, down to the crates you use for cover, the types of vehicles, where weapons are found…etc. This got really interesting when we began creating piles and piles of those exploding plasma coil boxes. And then piled warthogs on top. Needless to say…boom. 

So here lies the question, is this game of the year? Not even close. Now, as I ready my e-mail for the years of Spam and hate mail and potential viruses from fanboys, let me explain. This game is only new in a small sense. Yes, the story continues, and they threw in some campy new weapons, but the game still plays the same. In a tough battle situation, the new weapons are almost useless, as the standard assault rifle, and the always-fun battle rifle stand was the best combinations. The new grenades are interesting to use, but again, nothing seems to work quite as well as the frag/plasma method. Even in multiplayer, the quickest kills come from the old “Shoot em a few times, then hit em with the pistol whip method. Halo 3 feels exactly like Halo 2, and in some ways that’s all right. And while checking out the new rides was hilarious and adventurous, we went back to the warthog when things got serious. 

Shockingly the best thing about Halo 3 was the audio. The soundtrack was nothing short of ‘Banging” and the voice cast was incredible. Who didn’t love Keith David as the Arbiter? Sure, if you played Saints Row, and got to the ending, you want him dead, but that’s all bridge under the water. The greatest part is bumping into a Marine, and going…”Hey, that sounds like Adam Baldwin!” Wait it gets better! Nathan Fillion and Alan Tudyk join the cast for a reunion of Joss Whedon’s Sci-Fi classic, Serenity. The grunts make for some comic relief as they spout random insults, and swear word when you chuck grenades in their general direction. 

So overall, not a bad job Microsoft. The game delivers pretty much what you’d expect, which is why I’d give this game an okay review. 

Should you buy it? Yes 

Not having this game will make you a social outcast among you 360 Live friends. This isn’t the game to make the Sony Faithful switch consoles, but I liked it nonetheless I honestly feel Halo 3 is a victim of its own hype. The game couldn’t have possibly lived up to expectations. Regardless, you’ll play it, think Master Chief to be God, and the ending will somehow spark rumors of a fourth Halo. It’s the end of the world as we know it. (See How Halo will Destroy the World.)

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September 24, 2007, JadedWriter said:

0
You make a really fair complaint with the shortness of the game, but the meat of Halo 3 is in it's multiplayer. I honestly wouldn't say much about the game until I put in a couple of hours in the multiplayer just to get a better sense of it. As far as the single player I definitely agree with you. I haven't put much time in and I'm already on mission 6. In fact I've taken breaks from the game just to not finish it too fast. As far as the single player I definitly agree with the 8.5, but the multiplayer deserves a lot more recognition.
 

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September 24, 2007, JD45 said:

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I agree. That's why I gave reply a 9.0 even without getting in to the multiplayer too much.
 

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September 24, 2007, Sgt Addy said:

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First of all, thanks for the review. I don't trust gamespot and IGN that easily.

Yeah many have said the game is short. But the thing you've missed is, Normal has deliberately made easier so that grandmas can come and not die.

Anyone who is good in FPS should start in Heroic, according to devs. That was the way they want experienced players to play. Not only are the enemies stronger, but there are lots more set battles too.

And the checkpoint and coop stuff were in previous games too. I don't see how they were negative though.

One thing about Halo 1's open spaces was that you'd get lost quickly. Looks like they've been addressed. Yet to see if the linearity is game-breaking

Still, good take on the game, even though I slightly disagree with some points.
 

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September 24, 2007, TragicVillain said:

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On the up side, it'll be another few hours until the game is released...and even then the people who buy their version will have to wait 5 hours (or however long it takes to beat the game) to flame your review.

I'll be honest though, the halo games were always really easy to get through. Even on legendary- they weren't all that tough.
 

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September 24, 2007, _JC_GUEST_NAME said:

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How can you say that it only deserves a 8.5? Either you're really biased against microsoft, or you don't know what to look for in a game as a reviewer. >.<
 

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September 24, 2007, user777 said:

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its nice to see an unbiased review that isn't written by a bunch of fanatics. I wonder what reviews would be like if this was the first iteration of halo (if the hype machine wasn't in full effect)
 

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September 24, 2007, Jamzz said:

0
This seems to be only half of a review. What about Forge? What about Saved Films? What about the Bungie.net? What about multi-player? How was this experience on Heroic? or Legendary? Co-op, to me, is something you do AFTER you have played through the game entirely on Heroic SP. This is only an 8.5 in that this reviewer thinks the co-op on Normal deserves an 8.5. Peace.
 

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September 24, 2007, SaulB said:

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To the anonymous replier a couple of posts down:

Have you played the game?

I mean, more than the beta, more than a demo?

How can you possibly say that someone who gave the game a VERY GOOD, above-average score, is BIASED against the company producing it for not giving it a PERFECT score, if you haven't even played it to completion, let alone at all?

Jason, thanks for the review. I'll be getting the game, as I just won a Wii Sports tournament at school and have some EB credit coming to me. To any further nay-sayers, keep in mind that Jason did in fact have very real complaints and disappointments with the game, and until you can say that you whole-heartedly and informatively disagree with him on those points, do not post. I beg of you.
 

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September 24, 2007, JD45 said:

0
Sgt. Addy, thank you for your compliments as well as your input. Good point about the grandmas too..smilies/wink.gif

In regards to the checkpoints, it just made the game that much easier to complete. You are correct about devs recommending you play on heroic though. I tend to play on Normal so it gives me a good feel between 'easy' and 'hard' modes.

At the anonymous post...well...Saul B. covered it pretty much.

To User777, thank you as well for your compliment. I/We try to do our best not to let outside influences affect our reviews. I'd rather give you an honest opinion so you can make a decision whether or not to spend your hard earned money or not on a particular item.
 

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September 24, 2007, JD45 said:

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@ Saul B. thanks for the compliments/support as well..smilies/smiley.gif

Again, Halo 3 is a very good game as Saul pointed out with the scores. In my opinion all the hype surrounding the game doesn't equate to what you'll find in the single player mode or overall for that matter.
 

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September 24, 2007, JadedWriter said:

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That's the problem with Microsofts "beat you over the head" marketing. They pretty much say that "this game will rock your ass" and only hand you a 6 hour game, which was the problem with Gears of War. If that game didn't have the graphics then people would've torn is a new A-hole. Secondly unlike the stuff from Sony; Microsofts big games (excluding Too Human and Mass Effect) are all about the multiplayer, so the single player tends to play second fiddle.
 

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September 24, 2007, Jamzz said:

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Thank you for replying to my questions JD45. Oh wait, you ignored me. Just like you ignored about 3/4 of the content available in Halo 3. Look, I'm not saying your opinion of the single player campain in co-op on the Normal difficulty level isn't valid. It probably DOES deserve an 8.5. Which I think is a pretty good score. What I'm saying is, what is your opinion on the rest of the game? Peace.
 

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September 24, 2007, JD45 said:

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@ Jamzz, I don't sit on the review and keep hitting refresh to see the new comments. I have no problem responding to you as I did others.

Please keep in mind that when I do a review I do it in a fashion that I think 'most' people will end up playing a game.

Granted, there are other features as you mentioned that I didn't cover. In my opinion, those are just 'extras'. Just added fluff. Not something that really contribute to the main portion of the game. You might of course disagree with that.

The multiplayer is going to be covered by JadedWriter which will hopefully be up soon. He'll get more in to the additional assets as well as the multiplayer.

So, I wasn't ignoring you...I just didn't see your comment till now. As I said before Halo 3 is a VERY good game as I indicated in my scores, in my opinion it just doesn't live up to all the hype that is being pushed behind it.

Look at Bioshock for example. No one really heard of the game until it hit the market. Then it was being called the "sleeper hit of the year". I'd almost have to agree with that statement.

I'd rather hear not much about a game and then be pleasantly surprised instead of having the Halo PR machine ram down my throat on how excellent this game is going to be and then find out it falls short of that hype.

Make sense?
 

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September 24, 2007, narmour said:

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Very good review.
You are completely right 5 hours is disappointing.
Im a halo fan and xbox. I remember playing KOTOR and i completed it in 35-40 hours, took me a couple of weeks. And I moaned like a girl when I had finished it!!!
Thats a RPG and much different to a FPS. An Fps campaign..... 10 hours, surely?

Good review.
 

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September 24, 2007, JD45 said:

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Thanks narmour, always a pleasure to see you on the site/forums.
 

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September 24, 2007, TragicVillain said:

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Y'know what really bugs me...not the hype - but the fact that whether or not Halo 3 is worth anything at all, Microsoft has already guaranteed the damned thing a place in video game history as the game to sell the most copies opening day...

It won't matter a poop to all the die hard Halo buyers if the game is amazing or a piece of crap. They've convinced themselves at this point that the game must be a solid brick of gold worth killing a Best Buy clerk for (clerks who have somewhat sad lives to begin with).

 

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September 24, 2007, JD45 said:

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Exactly Tragic...exactly.
 

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September 25, 2007, narmour said:

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People don't seem to appreciate a real review.

*applauds JustPressPlay*
 

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September 25, 2007, SaulB said:

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Hopefully I'll have it by the end of the week, and then I'll add some thoughts to Jaded's review and yours.

Thanks to JD, I'm not going to be completely upset if it turns out not to be what I'd expect it to be from the press.
 

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September 25, 2007, TylerB said:

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Integrity goes a long way JD. I applaud you for not falling victim to the hype yourself and calling it like you see it.
 

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September 26, 2007, JD45 said:

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For all you folks that disagreed with my review, here is one from PC World...almost an exact duplicate opinion of mine:

http://tech.msn.com/products/articlepcw.aspx?
cp-documentid=5476156>1=10438

MS Fanboys beware..
 

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September 26, 2007, JD45 said:

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Very nice follow up Julian.
 

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September 27, 2007, JayXero said:

September 27, 2007, JayXero said:

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I think i covered most of Jamzz's comments too. Mediocrity is Mediocrity my friend. and thats exactly what you got in the halo. Had it no been for the multiplayer modes and extras, im sure this game wouldnt have cracker a 6 much less an 8.5

If you want a bogus,"Halo is God review" i suggest you check IGN or gamestop or somewhere else. Our Motto is Real Reviews, By Real People. We mean that.
 

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September 28, 2007, Mythias said:

0
Hm... I have to say, I disagree with the reviews here. I think the game is excellent. It takes everything I love from Halo 1 and 2, and combines it into a delicious martini of awesomeness. Now Bioshock, as mentioned in JD's review... I thought it to be extremely lackluster and rather boring. I'm playing through it now, and I don't really find it any fun. Sure, the Plasmid idea is kinda cool, but some of them are useless... the gunplay is just weak and uninspired or exciting...

Halo 3 was just pure brilliance. I've beaten it SP on Heroic, Co-Op on Heroic, and working on Legendary Co-op. Everytime I've enjoyed it.

The Forge idea is great fun when just playing around... going from flying monitor to Gravity Hammer wielding Spartan and back to monitor in about a second is just awesome.

Also, about equipment. On Heroic and above, equipment is almost required. Bubble Shields, Regenerators, and PortaCover are necessary.

Only a few new guns? Mauler, Spiker, Spartan Laser, Spike Grenade, Assault Rifle, Plasma Turret, Missle Pod, Flamethrower... thats more than necessary for a sequel. Vehicles? Mongoose, Hornet, Elephant, Chopper, that one that replaces the 4 person Covvy vehicle, Transport Warthog, Shade, and all the rest have been modified. So, 9 new weapons off the top of my head, and 7 new vehicles off the top of my head. Thats more than "just a few."

Finally, instead of trying to fit the mold of the "non-fanboy" that everyone is trying to act like now, just review the game how you see fit instead of worrying about beeing seen as a Microsoft "drone."

The comment about backtracking for new ammo... that is purposely breaking the game. Its been around since Halo 1. The game is alot more fun if you don't try to get through all the loopholes.

So, I'll finish off with "Play the game the way it's meant to be played, on Legendary, and I'll guarantee you it takes longer than seven hours. That is... if you don't cheat the entire way though. Don't berate a game you aren't playing properly."
 

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September 29, 2007, JayXero said:

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Ive just finished Legendary by myself. a grand total of 8 hrs my Good Mythais. still not worth it.

BTW: most of the new guns were either unless in a sticky situtation IE: all of legendary, or just new mods on old concepts.

Non-fanboy i am not. I call them as i sees em. And what i found was a clever amped up version of Halo 2. For all of that hype, the campaign mode was dissapointing. The only thing that made it exciting was the multiplayer, made made it easier. WHeres the game thats supposed to revoltionize FPS's?

Bungie created enough hype to make it seem like Halo 3 was going to be king of all games. Instead it just comes off as a well done FPS. it got an 8, whats everybody compplaining about. I felt that was more than fair.
 

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October 01, 2007, track said:

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it could be better but i think it beats 1and2 the environments are so much better and i think the enmies are smarter
 

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October 01, 2007, 2bit said:

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Just finished sp mode in 6 hours.

Grafx 8/10
Gameplay 5/10 - ( dated )

SP Mode: Nice big levels, no stealth, just wave upon wave of aliens.. last gen feel. Jump was silly, I found myself jumping over aliens at the last levels.

Storyline: Cliche after cliche made me cringe.

MP mode: maps far to small compare to other mp games such as BF series.

Driving controls are rediculous and some of the vehicles (ghost?) pointless.

I was actually glad it was so short, towards the end I just wanted to finish it and stick it on ebay.

This was my first purchase of any Halo game and I was sucked in by the hype. I am now left with a gutted feeling that I have been ripped off.

Sorry if this offends (and it will!), but I need to vent, paying £38 for this game entitles me to comment.
 

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October 04, 2007, Mythias said:

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Well, to each his own, I guess. I loved the game, but I could see how some won't even like it. I did feel it was a great way to finish my favorite game franchise. Now... I wonder if I can finally beat FFXII lol
 

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October 06, 2007, TragicVillain said:

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FFXII - A game that truly goes on forever...

I suppose Multi-player halo does too though don't it?
 

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